Hello community! This is a big one, we are delivering a huge skill system change to our server. It fixes issues which have been bothering you for years, and totally redefines the skill system itself, but you hopefully won't even feel a difference! This is a very experimental version of the skill system, so expect some issues, but we are going to fix those quickly; this is the most ambitious skill system change that has ever been brought to the game, it completely changes everything, but it does it so well you might not even notice.
Skill System [Experimental]
- Fixed Overcast
- Fixed an issue where if you cast a skill and time it well with another, it clears the cooldown, also knows as; Missile Bug, Reskill Bug, Freeze & Autoattack Bug
- Fixed tasking [Win+L, etc.]
- The skills should feel much smoother now
- Hack fixes
Boss Wars
- The magic time of Return to Base has been halfed
10s-> 5s - A bug with "fear" where it wouldn't hit other players has been fixed
- Boss Wars has been disabled in time from 19:00 (CEST) to 23:00 (CEST)
- Fixed an issue which caused item options from secondary items (Wand, Shield, Book) not to be transfered
- Fixed many skill issues
Battle Royale
- A bug with "fear" where it wouldn't hit other players has been fixed
- Fixed an issue which caused item options from secondary items (Wand, Shield, Book) not to be transfered
- Fixed many skill issues
Battle of the Worlds
- The magic time of Return to Base has been halfed
10s-> 5s - Fixed an issue which caused item options from secondary items (Wand, Shield, Book) not to be transfered
Territory War
- The HP of the patron has been reduced
Miscellaneous
- The cash deposit doesn't ask your for 550 moonstones anymore
- Collection and Courageousness Potion are tradeable now
- Formula of Transformation for the following colors have arrived in the cashshop -> Dark Blue, Lava, Lightning, Ice, Black Green, Pink, Storm Blue, Nature Green & Magma
- All weapon skins are refinable now
- Changed reward for the mercenaries in Castle War