Patchnotes 12.12.2020

  • Bugfixes

    • No tab has been fixed
    • Fixed Teleport-Freeze/Slow overcast/deplacement
    • Fixed a bug where delayed hits(10-15s) came out of nowhere -> they now properly come in time
    • You won't be visible after your soul shadow hits a target with wind blessing anymore
    • BR party member's HP bar now updates properly
    • Summoner's "Evocate Monster" spawn correctly on moving targets
    • Fixed a problem with casting abilities on objects
    • Pingzapper users shouldn't be stuck in the port to BR anymore
    • Fixed Beer Warrior Cap on male characters
    • Fixed some minor bugs from last patch

    Battlemodes

    • No annoying dragging anymore!
    • Your hotkeys of your potions are now transferred into battlemodes
    • Since invisibility potions are not available in the open world, you can take "Sky Islands Invisibility Potion" for it
    • A black-and-white rudolph icon is displayed as a placeholder in your skillbar until you activate a mount
    • Short showcase to explain it further

    Miscellaneous

    • Damage buff cooldown now resets after every death in priest tournaments
    • Donating life is available in any situation now
    • Players can be unmuted in Battlemodes now
    • Increased level requirement of weapons from the code 'Playground' 34->90
    • Removed Hell Spider from the item shop
    • Donating gold to your guild has been removed

    Item drop chances

    • Device of the Spirit slightly decreased
    • Mystic Crystal slightly decreased
    • Molten Fragment slightly decreased
    • Cube of dark energy decreased
    • Infused Power Core decreased
    • Green Infused Power Core increased
  • Vision

    Approved the thread.
  • Vision

    Changed the title of the thread from “12.12.2020 Patchnotes” to “Patchnotes 12.12.2020”.